AT&T DEVELOPER PROGRAM
My role, within a team of UX designers, was to build wireframes for a shopping cart & checkout experience that would be used by developers who would purchase licenses to use APIs in mobile applications. The checkout system needed to allow for both one-time payments and recurring subscription payments, and the option to use different payment methods for each product in the shopping cart.
Examples
These 3 wireframes represent the checkout & payment portion of the API shopping experience project. Developers are able to choose different payment methods for individual products.